Product Designer Curriculum

For young people ages 13+, 14-22 recommended

What is a product designer?

Introduction

The look and feel of all of your favorite applications whether on the phone, computer, or web are all designed by product designers. Think Netflix, Google, Facebook, Amazon, the screens in your car, and much much more. There are product teams that build, maintain, and improve these apps. 

Product designers are one of the main team members of these product teams. The other two main members are usually Product Managers and Software Engineers. 

How much they make

The average salary of an entry level product designer is around $80,000/year and after a couple years of experience can go up to an average of $120,000/year. 

The goal of this curriculum is to help your child start early to get ahead of the curve.

Students will design
5 applications

a Mobile app

A fully functional design that is clickable and can preview on the phone. 

A fully functional design that is clickable and can preview on the phone. 

A Web app

Students have the choice in the types of app they want to build (i.e. social media, web3, ecommerce, etc…)

Students have the choice in the types of app they want to build (i.e. social media, web3, ecommerce, etc…)

a Website

Students will build a website that can convert customers whether the goal is selling a product, getting app downloads, getting people to sign up for an event, etc…

Students will build a website that can convert customers whether the goal is selling a product, getting app downloads, getting people to sign up for an event, etc…

a 3D Animation

Students will design 3D objects for the Metaverse and games. They will also create a 3D animation with a story.

Students will design 3D objects for the Metaverse and games. They will also create a 3D animation with a story.

Portfolio Site

Putting all the portfolio projects together onto a site that recruiters can view easily when applying to opportunities.

Putting all the portfolio projects together onto a site that recruiters can view easily when applying to opportunities.

How it works

Designed to with the goal of helping teens land that paid opportunity.

Product Design Process

Teens learn how product designers identify problems in the real world, turn that into an idea, and product then a full fledged app. 

Professional Portfolio

Employers will always look at a candidates portfolio before their resume to see whether the candidate has the capabilities to do the job.

Interviewing & Applying

Helping students prepare for the series of interviews that candidates go through after the initial conversation usually with a recruiter.

Product Design Process

Teens learn how product designers identify problems in the real world, turn that into an idea, and product then a full fledged app. 

Professional Portfolio

Employers will always look at a candidates portfolio before their resume to see whether the candidate has the capabilities to do the job.

Interviewing & Applying

Helping students prepare for the series of interviews that candidates go through after the initial conversation usually with a recruiter.

8 main phases of
the curriculum

Foundations of UI/UX
1
User research
2
Ideation & Information Architecture
3
Wireframing
4
Prototyping
5
Building a portfolio
6
Apprenticeship preparation
7
Landing apprenticeship
8

The journey

SEMESTER 1

Becoming a Mobile App Designer

  • Introduction to UI/UX
  • Design Foundations
  • Design Thinking
  • Importance of solving real problems
  • User Research
    • Speaking with users
    • Validating problems
    • Validating solutions
  • Basics of Figma
    • Wireframing
    • Low Fidelity Design
    • Hi Fidelity Design
  • Basic Prototyping

SEMESTER 2

Becoming a Web App Designer

  • Principles of Typography
    • When to use a specific font type
  • Psychology and Design
  • Data Tracking Tools
    • Pendo
    • Surveys
      • NPS, CES
  • Designing Complex User Interfaces
  • Design Systems: Building them and using existing systems
  • Advanced Prototyping/Interaction Design

SEMESTER 3

Becoming a Digital Marketer

  • Designing landing pages that convert customers
    • Selling products
    • Membership signups
    • App downloads
  • How to outline a website
    • User Flow
    • What pages to have
  • Optimizing web design for mobile view, desktop view, and tablet view
  • Marketing Foundations
    • 5 Core Human Drives to purchase
    • Selling the future state
    • How to communicate concisely
    • How to tell a story
  • Website data tools
    • Google Analytics
    • Hotjar

SEMESTER 4

Become a 3D/Virtual FX Animator

  • 3D Design in Blender
  • Designing Metaverse Objects
  • Designing 3D elements and objects in games
  • Designing for 3D print
    • Examples: Medical devices for amputees
  • Animating in 3D
    • Making cartoons

SEMESTER 5

Building your portfolio

  • How to use Elementor website builder
  • Hosting your own website portfolio on Amazon Web Services
  • Getting your own website domain name (yourname.com)
  • Telling your professional design story with your major portfolio deliverables
  • How to tell your own story and stand out amongst competition
  • Building a portfolio that catches recruiters and hiring managers’ attention

SEMESTER 6

Landing your opportunity

  • Resume building
  • LinkedIn building
  • Dribbble portfolio completed
  • Interview preparation
  • Cover letter preparation
  • Applying 
  • Guidance after interviews
  • Getting the offer

SEMESTER 1

Becoming a Mobile App Designer

  • Introduction to UI/UX
  • Design Foundations
  • Design Thinking
  • Importance of solving real problems
  • User Research
    • Speaking with users
    • Validating problems
    • Validating solutions
  • Basics of Figma
    • Wireframing
    • Low Fidelity Design
    • Hi Fidelity Design
  • Basic Prototyping

SEMESTER 2

Becoming a Web App Designer

  • Principles of Typography
    • When to use a specific font type
  • Psychology and Design
  • Data Tracking Tools
    • Pendo
    • Surveys
      • NPS, CES
  • Designing Complex User Interfaces
  • Design Systems: Building them and using existing systems
  • Advanced Prototyping/Interaction Design

SEMESTER 3

Becoming a Digital Marketer

  • Designing landing pages that convert customers
    • Selling products
    • Membership signups
    • App downloads
  • How to outline a website
    • User Flow
    • What pages to have
  • Optimizing web design for mobile view, desktop view, and tablet view
  • Marketing Foundations
    • 5 Core Human Drives to purchase
    • Selling the future state
    • How to communicate concisely
    • How to tell a story
  • Website data tools
    • Google Analytics
    • Hotjar

SEMESTER 4

Become a 3D/Virtual FX Animator

  • 3D Design in Blender
  • Designing Metaverse Objects
  • Designing 3D elements and objects in games
  • Designing for 3D print
    • Examples: Medical devices for amputees
  • Animating in 3D
    • Making cartoons

SEMESTER 5

Building your portfolio

  • How to use Elementor website builder
  • Hosting your own website portfolio on Amazon Web Services
  • Getting your own website domain name (yourname.com)
  • Telling your professional design story with your major portfolio deliverables
  • How to tell your own story and stand out amongst competition
  • Building a portfolio that catches recruiters and hiring managers’ attention

SEMESTER 6

Landing your opportunity

  • Resume building
  • LinkedIn building
  • Dribbble portfolio complete
  • Interview preparation
  • Cover letter preparation
  • Applying
  • Guidance after interviews
  • Getting the offer

Help your teen
become a product
designer

Questions? Email info@logolife.org

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